GTA 6 Just Got a MASSIVE Update Before Launch...

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Video in English, published by the channel Hazard.

About this content: The summary, key points and topics below are generated automatically from the video transcript. They reflect the content, opinions, claims and predictions presented in the video and do not represent a position, validation or fact-check by Game ARX.

Video summary

The video discusses recent news and data leaks surrounding Grand Theft Auto 6, covering topics such as PlayStation 5 Pro enhancements, file metadata discoveries, potential online mode structures, real-world police car recordings for game audio, regional file differences, and promotional events.

Key points

  • Data miners found PlayStation 5 Pro metadata files, including a specific BVH8 file and an advanced PSSR upscaler version 13.6 tailored for GTA 6.
  • Xbox achievement data indicates that GTA 6 will feature 55 total trophies and achievements, surpassing the counts of previous Rockstar titles.
  • Metadata from preloads points to a shared base installation supporting both the single-player campaign and upcoming multiplayer functions for GTA 6 Online.
  • Rockstar Games recorded audio and handling performance from a retired 2008 Ford Crown Victoria named Oreo at a testing ground to build the game's police cruiser physics.
  • Regional file variations show missing data in Japanese versions, continuing a trend of content adjustments for specific countries.
  • British businesses face projected productivity losses as thousands of employees book time off around the release date.

Topics

GTA 6PS5 ProRay TracingMetadataGTA OnlineTrophiesLeaksAudio Recording

What you will learn

  • The PS5 Pro version of GTA 6 contains exclusive BVH8 rendering files and a customized MFSR version 13.6 upscaler.
  • GTA 6 includes 55 achievements and trophies based on platform data.
  • The game uses a shared base installation package to handle both story mode and multiplayer capabilities.
  • Real-life police cruiser sounds and handling were modeled using recordings from an actual retired Ford Crown Victoria tested by professional stunt drivers.

Questions and answers

How many trophies and achievements will GTA 6 have?

GTA 6 will have 55 trophies and achievements in total.

What is the version number of the PSSR upscaler found for GTA 6 on the PS5 Pro?

The metadata points to version 13.6, referred to internally as MFSR.

Which real-life vehicle was used by Rockstar Games to record police cruiser audio and handling?

A retired 2008 Ford Crown Victoria named Oreo.

Video transcript

Transcript from available captions; it may contain errors.

GTA 6 is just 8 days away now and preloads have already begun as I record this video, which means that later next week, we will be having the time of our lives inside the world of Leonida. And it is truly a wonderful feeling to be here witnessing all of this after the many delays, of course, the wild speculation, the rumors, and even all the memes. But all that matters now is that GTA 6 is mere moments away, and you can almost reach out and touch it through your TV screen. In fact, some folks have done way more than that because they've been snooping around in PlayStation's backend recently, and they found some pretty juicy details on both PS5 Pro enhancements as well as GTA 6 online, which I'll be covering in today's GTA News video. Starting, of course, with the Pro enhancements, because I suspect that a lot of you out there who bought the significantly more expensive Pro version are probably expecting great things from it given the increased GPU horsepower. And while it's unlikely that you'll be getting a 60fps mode due to the pros limited CPU power, its GPU, however, is a lot more advanced with improved AI power and ray tracing abilities, which translates into superior ray tracing effects and upscaling since we already know from Digital Foundry that GTA 6 on the base PS5, as good as it looks, is running at a base resolution of 1440p before being upscaled to 4K. And with the PS5 Pro, that upscaler algorithm is a lot cleaner, meaning you won't see quite as many jagged or blurry details on things like hair, for example. Now, earlier this week, the PlayStation blog hinted at news regarding Pro enhancements when they asked us to tune in later for some special news. But we don't have to wait that long since the wonderful data mining community has already dug up quite a few answers for us within the metadata of the PS5 preload. And here's what it contains. There are two files, story triple0 BVH4 and story BVH8 within the download, but only on the pro version do you get the 223 1.5 megabyte BVH8 file. Now, for those of you who aren't clued into 3D rendering techniques, let me break down what BVH actually means in a way that's simple to understand. So, as all of you know, ray tracing simulates actual rays of light from a source that bounce off various materials and objects in the environment as opposed to older lighting techniques that bake the lighting into the scene itself. And as a result, ray tracing looks and feels more natural and lifelike. But this comes at the cost of performance since your GPU now has to do all these calculations with millions of possibilities every time array bounces off a point in 3D space. And to avoid this, what developers actually do is they create a BVH or a bounding volume hierarchy, which is basically a rendering shortcut that tells the game engine, hey, you don't have to test these areas for ray bounces. They're a no-go. And that way, the system will only test for ray bounces in parts of the scene that matter instead of doing it for the whole entire set. As an analogy, imagine you're shopping for a GTA 6 Dual Sense controller at the mall. Without a BVH tree, you're going to manually check each and every shelf on every aisle in every floor of the mall. And it's literally going to take you an entire day because you have no clue what to look for or where. But with a BVH tree, you now have a hierarchy of items to check. Instead of looking in every shelf on every floor, you instead head to the game store, which is on the second floor. Over there, you go directly into the PlayStation aisle, and you look for the section that says controllers. Now, instead of shopping for an entire day, you got what you wanted in just 2 minutes. That's what BVH is all about in ray tracing. And the BVH8 file that data miners uncovered is exclusive to the Pro. So, this pretty much confirms some PS5 Pro exclusive enhancements. By the way, this doesn't mean that the regular PS5 won't have BVH8, as it's literally impossible to do real-time ray tracing without this technology. Rather, what it does mean is that Rockstar have crafted a different hierarchy of objects specifically for the Pro model of the PS5 because it's rendering the same scenes with a higher fidelity level. And we've also confirmed that the Pro will use an improved upscaler because TESS Fund 2 posted a data dump on GTA forums that confirms a unique version of PSSR that we've never seen before. Pay close attention to this image right here where it says MFSR version 13.6. Internally, Sony refers to PSSR as multiframe super resolution or MFSR. And we know that both Cyberpunk 2077 and even Assassin's Creed Shadows have version 13.0A, 0A, which is PSSR2. This is 13.6, so it's a more advanced version crafted specifically for GTA 6. And I don't think it's PSSR3 or anything like that, but it's probably a version of PSSR that's handtuned to provide optimal performance specifically just for GTA 6. And this is probably because of that special relationship that Sony has with Rockstar, which is why they can afford to pull one-off stunts like this, whereas other gaming companies get the same blanket software solution for their games. PS5 Pro also has support for a 120 Hz high frame rate mode, but that's just for your TV's refresh rate. It does not correspond to the actual game FPS, which could very well just be 30 FPS, and that's it. Also, there's no VRR or variable refresh rate, which could indicate a lock 30 frames per second or an optional 40 FPS toggle just for the Pro version, but we won't get exact details on that until Sony themselves released an update on their official blog regarding PS5 Pro enhancements. I also noticed a complete lack of QSSR mentions in the metadata dump. So, regular PS5 users probably won't have access to the latest upscaling tech, but that's still fine because the base PS5 is already rendering at 1440p and the upscaler doesn't have to extrapolate a ton of detail because the input data is quite solid. If you have a 1440p monitor or a 4K TV, you're good to go, even on a base PS5. And if you have a pro, congrats because you're officially getting the best possible GTA 6 experience, at least until the PC version drops hopefully next year. Now, moving on, we've got some leaked trophy information, and this has happened before with Red Dead Redemption 2, so it's not exactly surprising that it's happening now with GTA 6. Actually, these are achievements rather than trophies. So, the data comes from Xbox, but we've confirmed that GTA 6 will have 55 trophies and achievements. There are values from 1 to 54 for the first 54 trophies and then there's a special one with a value of 1,000. So, it could be the platinum for PS5 or the mythic achievement for Xbox players. Either way though, that's 55 trophies in total for GTA 6. And I suspect that sometime in the next few days, we might also see individual trophy names leaking on the internet, although Rockstar deliberately keeps the names vague to prevent leakers from finding out important details about the plot or even the world. And just for comparison sake, GTA V had 32 single player trophies and Red Dead Redemption 2 had 35. So it shows you that GTA 6's world is definitely much bigger with way more stuff to do just based off that trophy count alone. And now let's talk about the elusive GTA 6 online mode because so far Rockstar's mouth has been welded shut on this topic. And even on the PlayStation store page, it mentions in the FAQ section that GTA 6 is primarily a singleplayer experience. But you know it, I know it. And even the crabs living under rocks at the bottom of the ocean floor know it that GTA 6 will in fact have an online mode because that's going to be Take 2 Interactive's biggest cash cow for the upcoming decade. They're going to milk GTA 6 online even harder than they're milking GTA 5 online right now. But in exchange, we gamers will get something truly revolutionary that changes the landscape of online gaming forever. But the question on everyone's mind right now is where the heck is GTA 6 online? Well, we've actually got a few answers. And they are in this Plgo metadata dump from Tezfun 2 on Twitter, where you can see the GTA 6 uses a shared base installation, meaning that there's a core content package that serves as the foundation for story as well as GTA 6 online. The account PlayStation game size also uncovered some features hidden inside this metadata like join session, launch activity, and launch multiplayer activity, meaning that basic multiplayer functions are already present in this game. But I'm guessing they've yet to be activated because Rockstar's only just beginning to wrap up work on the single player mode. So once they're done polishing content for GTA 6 online, whenever that is, of course, they will release a patch and then enable these functions through a serverside update sometime in the near future. The Twitch CEO himself has already hinted that GTA 6 Online may be coming in 2027 in an interview with Bloomberg. And if you ask me, it'll probably be before summer 2027 if they really want to maximize the effects of GTA 6 Online. Next, let's talk about a heartwarming story featuring an old 2008 Ford Crown Victoria named Oreo, who used to serve with the Warminster Township PD and was a part of several law enforcement operations, including a bank robbery response as well as a chase involving a carjacking suspect. So, you could say that Oreo is basically living life as a GTA police car, but in real [music] life. However, these days, most American police departments have switched to the Ford Explorer, and Crown Vixs are a very rare site. Oreo was retired in 2019, but gained a second breath of life in 2021 when it was to take Milbrook testing grounds in Bedfordshire to serve as the car of choice for an incognito client. Later, this was revealed to be none other than Rockstar Games, and they hired a famous stunt driver who' driven cars in several movies to put Oreo through its paces. And Rockstar recorded everything. the engine sounds, the sounds of the sirens and the doors, the way the tires squeealled under pressure, and they probably constructed a highly detailed handling model based on Oreo's performance on the testing grounds. So, when you load up GTA 6 on November the 19th and you step into an old Crown Vic police cruiser, know that it is all based on Oreo, the real life police legend. Moving on, we've also got some news on possible censorship for the New Zealand and Australia editions of GTA 6 because they're lacking a specific file called core rest of world. This is only 704 kilobytes, so it's not anything major and it could just be licenses, but the real kicker is that the Japanese version has a whole 1.2 GB of missing data compared to the other versions of GTA 6. This is nothing new because GTA V was also censored in Japan to remove prostitutes in certain adult scenes. But GTA 6 has received a serero Z rating in Japan, which is to say that it's exclusively 18 plus. So, I don't know why they're still censoring this sort of stuff over there when the package makes it clear that it's for adults only. By the way, if you're living in Miami or you're planning on traveling there, you're in for a good time on November the 21st because Rockstar is collaborating with a bunch of artists like Travis Scott, Cardi B and Kodak Black to host a live event called Grand Theft Auto 6 the festival at Mana Winwood. And if you're interested in merch, there's a €2,500 jacket that you can buy at Selfridges in London exclusive to this one shop. There's a bunch of shirts, pants, hats, pins, and bags that all cost a fortune. and they are sure to put a dent in your credit card bill, but if you're a diehard Rockstar fan or a scalper, I'm sure you'll be very interested in this sort of stuff. We also know that GTA 6 will be eligible for this year's game awards because the cuto off date is November the 20th, and I bet some of the reviewers are already halfway through the story by the time you're watching this video. So, yeah, might as well hand GTA 6 game of the year award and call it a wrap because we all know nobody else is winning that title with GTA 6 on the voting list. Also, someone has leaked the code in a box physical version of this game, and we now have official box art. Plus, we know what the inside of the box looks like. Spoiler alert, no, you don't get a map. However, you can buy the poster for 99 cents from Rockstar. And honestly, once you include the shipping, it'll just be a whole lot cheaper to just download the dang thing in its full resolution and then take it to your local printer. I honestly have no clue why Rockstar kind of cheaped out like this because the physical edition is already a huge waste of plastic. Might as well just throw in the free map just to give us something. I mean, I guess they were scared of leakers leaking the map before release day. Oh, wait. That already happened. We literally have the full map, courtesy of a little green vegetable man who shall not be named. But his legacy lives on within the mapping community. In other news, British businesses are projected to take a 12 million pound loss on November the 19th as more than 1.2 million workers across 70,000 businesses have booked a cumulative total of 83,000 days off to play GTA 6. Now, there's also this jackass who's going around defacing Rockstar's posters and signs with his stupid graffiti in a vain attempt to clout chase, but it's totally backfired, funny enough, because all he's accomplished is just basically making everybody on the internet hate his guts for ruining perfectly good art that took several days to make. But anyways, ladies and gentlemen, that is it for today's GTA 6 news report. I'm going to have more over the course of the next week as we close in on the GTA 6 launch day, and then by then, we'll probably have more concrete info on PS5 Pro enhancements from Sony themselves. By the way, please let me know in the comments because I'm curious to find out how many of you have actually bought the PS5 Pro model because recently I saw them going for as much as 1,500 USD thanks to scalper shenanigans. Anyways, don't forget to drop a like on this video if you found it informative as well as the information entertaining and helpful. Consider subscribing to my YouTube channel if you are new to stay up to date with more GTA 6 content when the game releases. Also, feel free to check me out over on Twitch, Twitter, and Instagram, specifically twitch.tv/hazardshtv TV/hazardous HDTV for daily GTA 6 live streams when this game does release. And yeah, I'll see you guys in the next one. Adios, amigos. >> [music]

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